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25 ago 2011

Oni: Sword Base (level)

← Older revision Revision as of 12:45, August 25, 2011
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{{Ratings}}
{{Ratings}}
{{New Content}}
{{New Content}}
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''For other uses, see [[Sword Base|Sword base (Disambiguation)]].''
''For other uses, see [[Sword Base|Sword base (Disambiguation)]].''
{{Clear}}
{{Clear}}
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* Return to base
* Return to base
* Find top floor breach
* Find top floor breach
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* Secure breach and eliminate air forces
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* Secure breach and eliminate air forces
|weapons= *[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]]
|weapons= *[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]]
*[[M6G Personal Defense Weapon System|M6G Pistol]]
*[[M6G Personal Defense Weapon System|M6G Pistol]]
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*[[Type-26 Ground Support Aircraft|Banshees]]
*[[Type-26 Ground Support Aircraft|Banshees]]
*[[Type-52 Troop Carrier|Phantoms]]
*[[Type-52 Troop Carrier|Phantoms]]
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}}
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|depicts = Battle of [[Sword Base]]}}
{{Article Quote|Covenant are attacking a vital ONI base. Drive the bastards off."}}
{{Article Quote|Covenant are attacking a vital ONI base. Drive the bastards off."}}
'''ONI: Sword Base''' is the third level in the [[campaign]] of ''[[Halo: Reach]]''.
'''ONI: Sword Base''' is the third level in the [[campaign]] of ''[[Halo: Reach]]''.
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''Kat and Six soon move into a multi-level room, where Noble One, Three, and Five are engaging Covenant troops.''
''Kat and Six soon move into a multi-level room, where Noble One, Three, and Five are engaging Covenant troops.''
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*'''Jorge-052''': "Hold it! Everybody, move up!"
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*'''Jorge-052''': "Hold it! Everybody, move up!"
*'''Carter-A259''': "Six, head upstairs and assist Emile. Jorge, make sure he/she gets there."
*'''Carter-A259''': "Six, head upstairs and assist Emile. Jorge, make sure he/she gets there."

ONI: Sword Base (level)


Backlink: http://halo.wikia.com/index.php?title=ONI:_Sword_Base_(level)&diff;=1199083&oldid;=prev


1 gen 2011

Sword Base

Trivia: It's called lava once on the surface.

← Older revision Revision as of 21:49, December 31, 2010
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*The [[Firefight]] map [[Courtyard]] takes place outside of Sword Base.
*The [[Firefight]] map [[Courtyard]] takes place outside of Sword Base.
*While shooting at the Phantoms and Banshees at the end of the level if you look down you can see that the inside courtyard of Sword Base resembles the inside courtyard of the Pentagon, which is the headquarters of the United States Department of Defense.
*While shooting at the Phantoms and Banshees at the end of the level if you look down you can see that the inside courtyard of Sword Base resembles the inside courtyard of the Pentagon, which is the headquarters of the United States Department of Defense.
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*On the level "The Package" one can see the airfield that was once in front of Sword Base has been glassed and reduced to magma.
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*On the level "The Package" one can see the airfield that was once in front of Sword Base has been glassed and reduced to lava.
*The cavern where Halsey's lab is located is designated Sublevel 9. A sublevel of the same name was a central location in the [[New Mombasa Data Center]] in ''[[Halo 3: ODST]]''.
*The cavern where Halsey's lab is located is designated Sublevel 9. A sublevel of the same name was a central location in the [[New Mombasa Data Center]] in ''[[Halo 3: ODST]]''.
*The main atrium of sword base resembles the main atrium of Third Echelon HQ, from Splinter Cell Conviction. Similarly, both are owned and operated by secret agencies, and both suffer self-detonation.
*The main atrium of sword base resembles the main atrium of Third Echelon HQ, from Splinter Cell Conviction. Similarly, both are owned and operated by secret agencies, and both suffer self-detonation.

Sword Base


Backlink: http://halo.wikia.com/index.php?title=Sword_Base&diff;=1151699&oldid;=prev

30 dic 2010

Alpha Base (level)

← Older revision Revision as of 11:49, December 30, 2010
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**[[DX-class Dropship|Spirit Dropship]]
**[[DX-class Dropship|Spirit Dropship]]
}}
}}
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'''Alpha Base''' is the first level of the real-time strategy game, ''[[Halo Wars]]''. During the final stages of the [[Harvest Campaign]] in [[2531|February 2531]], the [[UNSC Marine Corps]] [[Station|firebase]], [[Alpha Base (Harvest)|Alpha Base]], has been overrun by Covenant forces. Sergeant [[John Forge]] has to pull together the remaining [[UNSC]] forces in the area and mount an attack to retake Alpha Base.
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'''Alpha Base''' is the first level of the real-time strategy game, ''[[Halo Wars]]''. During the final stages of the [[Harvest Campaign]] in [[2531|February 2531]], the [[UNSC Marine Corps]] [[Station|firebase]], [[Alpha Base (Harvest)|Alpha Base]], has been overrun by Covenant forces. Sergeant [[John Forge]] has to pull together the scattered [[UNSC]] forces in the area and mount an attack to reacquire Alpha Base.
==Transcript==
==Transcript==
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*In the intro cinematic, a Marine can be heard screaming the [[wikipedia:Wilhelm_scream|Wilhelm Scream]] when getting hit by a plasma blast.
*In the intro cinematic, a Marine can be heard screaming the [[wikipedia:Wilhelm_scream|Wilhelm Scream]] when getting hit by a plasma blast.
*The track that plays during the assault on Alpha Base is a combined version of 'Just Ad Nauseum' and 'We're Burning Sunshine'.
*The track that plays during the assault on Alpha Base is a combined version of 'Just Ad Nauseum' and 'We're Burning Sunshine'.
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*Alpha Base is the first mission that allows you to control Warthogs.
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  +
==Mistakes==
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*At the beginning of the mission, the Marines you gather will be in usual green colour, however, around halfway through
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the mission, the Marines you rescue will be yellow.
==Gallery==
==Gallery==

Alpha Base (level)


Backlink: http://halo.wikia.com/index.php?title=Alpha_Base_(level)&diff;=1151406&oldid;=prev

26 dic 2010

16 dic 2010

Base Defense

Arming the Team:

← Older revision Revision as of 03:33, December 16, 2010
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'''Rifleman''': The standard team member is still a vital asset to the overall assault/defense force. Obviously, they would need the basic all-scenario weapon. This could be a Pistol (''Halo: CE'') or a Battle Rifle/Carbine (''Halo 2'' and ''3''). A flexible, Rifleman Style arsenal would be:
'''Rifleman''': The standard team member is still a vital asset to the overall assault/defense force. Obviously, they would need the basic all-scenario weapon. This could be a Pistol (''Halo: CE'') or a Battle Rifle/Carbine (''Halo 2'' and ''3''). A flexible, Rifleman Style arsenal would be:
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*Primary: Pistol (''Halo'')/Battle Rifle/Carbine (''Halo 2'')
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*Primary: Pistol (''Halo'')/Battle Rifle/Carbine (''Halo 2'' and 3)/DMR/Needle Rifle (''Halo'''' Reach'')'''
*Reserve: Shotgun/Energy Sword
*Reserve: Shotgun/Energy Sword
'''Automatic Weapon Man''': This player uses the "machine gun" to provide suppressive, covering, and heavy weapon fire for the rest of his/her squad. Although the Halo Universe lacks a specifically designed suppressive weapon, various weapons can be used as such:
'''Automatic Weapon Man''': This player uses the "machine gun" to provide suppressive, covering, and heavy weapon fire for the rest of his/her squad. Although the Halo Universe lacks a specifically designed suppressive weapon, various weapons can be used as such:
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Primary: Assault Rifle (''Halo'')/Sentinel Beam (''Halo 2'')/Dual Plasma Rifles (''Halo 2'')/Turret (''Halo 3'')
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Primary: Assault Rifle (''Halo'')/Sentinel Beam (''Halo 2'')/Dual Plasma Rifles (''Halo 2'')/Turret (''Halo 3'')/Turret/Focus Rifle (''Halo Reach'')
'''Sniper''': An invaluable person on the team, the Sniper has the responsibility of taking out enemies at extreme range, scouting out areas, and providing the rest of the team with extremely necessary information of enemies positions. To this end, they should be armed with both a Sniper Weapon and a good close range weapon, in case they surprised by an enemy.
'''Sniper''': An invaluable person on the team, the Sniper has the responsibility of taking out enemies at extreme range, scouting out areas, and providing the rest of the team with extremely necessary information of enemies positions. To this end, they should be armed with both a Sniper Weapon and a good close range weapon, in case they surprised by an enemy.
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Primary Weapon: Sniper Rifle (''Halo: CE'' and ''2'') Beam Rifle (''Halo 2'')
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Primary Weapon: Sniper Rifle (''Halo: CE'', ''2,3, and Reach'') Beam Rifle (''Halo 2 and 3'')
Secondary: Assault Rifle, Plasma Rifle, Plasma Pistol (''Halo: CE'') SMG, Magnum, Plasma Rifle, Carbine, Battle Rifle, Brute Shot (''Halo 2'')
Secondary: Assault Rifle, Plasma Rifle, Plasma Pistol (''Halo: CE'') SMG, Magnum, Plasma Rifle, Carbine, Battle Rifle, Brute Shot (''Halo 2'')
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'''Anti Armor Man''': This player may not be that necessary (depending on the map) but is still an essential asset to a team. To this end, they should be armed with explosive weapons, and have the first dibs on the nearest plasma grenades. Their secondary weapon should be an all around good weapon, and if there is no vehicle to decommission, there is always the unfortunate group of slobs that will face a rocket propelled High Explosive doom.
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'''Anti Armor Man''': This player may not be that necessary (depending on the map) but is still an essential asset to a team. To this end, they should be armed with explosive weapons, and have the first dibs on the nearest plasma grenades. Their secondary weapon should be an all around good weapon, and if there is no vehicle to decommission, there is always the unfortunate group of slobs that will face a rocket propelled High Explosive doom.
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Primary Weapon: Rocket Launcher, Shotgun (''Halo: CE'') Rocket Launcher, Brute Shot, Fuel Rod Cannon (Campaign) (''Halo 2'')
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Primary Weapon: Rocket Launcher, Shotgun (''Halo: CE'') Rocket Launcher, Brute Shot, Fuel Rod Cannon (Campaign) (''Halo 2'')
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  +
Secondary Weapon: Pistol, Plasma Rifle, Assault Rifle, Needler (''Halo: CE'') Battle Rifle, Carbine, SMG, (''Halo 2'')
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Secondary Weapon: Pistol, Plasma Rifle, Assault Rifle, Needler (''Halo: CE'') Battle Rifle, Carbine, SMG, (''Halo 2'')
 
== Securing a Base ==
== Securing a Base ==

Base Defense


Backlink: http://halo.wikia.com/index.php?title=Base_Defense&diff;=1149996&oldid;=prev

5 dic 2010

ONI: Sword Base

Trivia:

← Older revision Revision as of 18:44, December 5, 2010
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*There will be a Phantom loitering around Airview Base for the AA gun to destroy when activated. If destroyed by the player it will be replaced. A Wraith can continue to kill the Phantoms for safe easy points since they will not fire back.
*There will be a Phantom loitering around Airview Base for the AA gun to destroy when activated. If destroyed by the player it will be replaced. A Wraith can continue to kill the Phantoms for safe easy points since they will not fire back.
*It is possible to find many BOBs on this level.
*It is possible to find many BOBs on this level.
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*This is the only campaign level to include the Target Locator.
{{Succession box | before = ''[[Winter Contingency (level)|Winter Contingency]]''
| title = ''Halo: Reach'' Campaign Missions | years = '''''ONI: Sword Base''''' |after = ''[[Nightfall]]}}
{{Succession box | before = ''[[Winter Contingency (level)|Winter Contingency]]''
| title = ''Halo: Reach'' Campaign Missions | years = '''''ONI: Sword Base''''' |after = ''[[Nightfall]]}}

ONI: Sword Base


Backlink: http://halo.wikia.com/index.php?title=ONI:_Sword_Base&diff;=1148884&oldid;=prev