New page: Reach is definitely one of the best FPS out there.DEFINITELY impressed.
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All about artificial intelligence, data mining,neural network, intelligence test,neural networks,amnesty, emotional intelligence,artificial intelligent, intelligence artificial,neural nets, artificial artificial intelligence,artificial intelligences, artificially intelligent,artificial ntellige
New page: Reach is definitely one of the best FPS out there.DEFINITELY impressed.
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New page: reach is a good game but they could have done alot beter
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Jorge. Noble Five. He's your only useful teammate. |
Jorge. Noble Five. He's your only useful teammate. |
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Noble Six. Replacement of [[Thom]]. He/she is you. And the fate of Reach lies on your shoulders. You are the best SPARTAN in Noble Team and does everything while being treated like a Private.
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Noble Six. Replacement of [[Thom-293]]. He/she is you. And the fate of Reach lies on your shoulders. You are the best SPARTAN in Noble Team and does everything while being treated like a Private.
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This team of [[SPARTAN-III]]s (and a [[SPARTAN-II]]) eventually die without forming any strong attachments to the player. They aren't beloved characters such as [[Sergeant Johnson|Johnson]] and [[Cortana]]. Jorge had potential, however, but Bungie killed him off. I mean, come on! Carter was basically the exact same after Kat died. No surprise there though. I didn't feel any different too after witnessing her death.
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This team of [[SPARTAN-III]]s (and a [[SPARTAN-II]]) eventually die without forming any strong attachments to the player. They aren't beloved characters such as [[Avery Junior Johnson|Sergeant Johnson]] and [[Cortana]]. Jorge had potential, however, but Bungie killed him off. I mean, come on! Carter was basically the exact same after Kat died. No surprise there though. I didn't feel any different too after witnessing her death.
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The next problem is canon. Bungie completely ignored their own novels and created a new ending. I'm sure we all go with canon that's better and apparently, book canon > game canon. And aren't the Covenant supposed to be the ones who's attacking us, and not us? The whole game I felt like I was hunting down the Covenant instead of ''them'' hunting ''me''. |
The next problem is canon. Bungie completely ignored their own novels and created a new ending. I'm sure we all go with canon that's better and apparently, book canon > game canon. And aren't the Covenant supposed to be the ones who's attacking us, and not us? The whole game I felt like I was hunting down the Covenant instead of ''them'' hunting ''me''. |
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Finally, get a pencil. Sharpen it and try to balance it on its tip on a flat surface. Unless you're the second coming of Jesus Christ, it falls on it's side. You ''knew'' the pencil was going to fall. That's ''Halo: Reach'''s campaign. You knew Reach was going to fall and that all members of Noble Team will either die or go [[Missing in action|MIA]]. Basically, we knew what was going to happen before completing the campaign. Now stand several feet away from a target. Throw your pencil and try to hit the target with it. Now pick up the pencil and locate another target. Throw the pencil at it. Good... now turn off the lights (or turn on) by flipping a switch on a nearby wall. |
Finally, get a pencil. Sharpen it and try to balance it on its tip on a flat surface. Unless you're the second coming of Jesus Christ, it falls on it's side. You ''knew'' the pencil was going to fall. That's ''Halo: Reach'''s campaign. You knew Reach was going to fall and that all members of Noble Team will either die or go [[Missing in action|MIA]]. Basically, we knew what was going to happen before completing the campaign. Now stand several feet away from a target. Throw your pencil and try to hit the target with it. Now pick up the pencil and locate another target. Throw the pencil at it. Good... now turn off the lights (or turn on) by flipping a switch on a nearby wall. |
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Repeat and that's what you do for a few hours in the campaign. The only pros I can give you are the level design and how related ''Reach'' is to ''[[Halo: Combat Evolved|Combat Evolved]]''. Oh, and [[Moa]]s and [[Forklift]]s are great additions.
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Repeat and that's what you do for a few hours in the campaign. The only pros I can give you are the level design and how related ''Reach'' is to ''[[Halo: Combat Evolved|Combat Evolved]]''. Oh, and [[Moa]]s and [[S-2 Traxus Cargo Transporter|Forklift]]s are great additions.
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Despite all my rants, I gave ''Reach'' a fairly good rating due to marvelous level design, stunning visuals, an outstanding soundtrack (keep up the good work, [[Martin O'Donnell]]) and the old ''Combat Evolved'' feel of being badass, which amplifies the fun and experience. |
Despite all my rants, I gave ''Reach'' a fairly good rating due to marvelous level design, stunning visuals, an outstanding soundtrack (keep up the good work, [[Martin O'Donnell]]) and the old ''Combat Evolved'' feel of being badass, which amplifies the fun and experience. |
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Some maps are rip-offs from the campaign but [[Forge World]] easily counters that. The inclusion of [[Invasion]], [[Headhunter]], and [[Slayer|Elite Slayer]] adds even more fun and reply value. Armor Abilities are slightly unbalanced but is great for casuals. Loud, amplified explosions and sounds along with different weapon animations mixed with "rusty" visuals and ''CE'' gameplay makes every kill a satisfying one. Loadouts and [[assassination]]s boost the epicness! |
Some maps are rip-offs from the campaign but [[Forge World]] easily counters that. The inclusion of [[Invasion]], [[Headhunter]], and [[Slayer|Elite Slayer]] adds even more fun and reply value. Armor Abilities are slightly unbalanced but is great for casuals. Loud, amplified explosions and sounds along with different weapon animations mixed with "rusty" visuals and ''CE'' gameplay makes every kill a satisfying one. Loadouts and [[assassination]]s boost the epicness! |
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The cons are swordblock, overpowered Armor Lock, underpowered [[Hologram]], bloom (which should be replaced with recoil), powered up [[frag]] grenades, and nerfed weapons (besides the [[M392 Designated Marksman Rifle|DMR]]). Eliminate these problems with a Title Update, add better maps (not from Forge World), power up automatic weapons, and you got a multiplayer that's better than ''[[Halo 3]]''.
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The cons are swordblock, overpowered Armor Lock, underpowered [[Hologram]], bloom (which should be replaced with recoil), powered up [[M9 High-Explosive Dual-Purpose grenade|frag grenade]]s, and nerfed weapons (besides the [[M392 Designated Marksman Rifle|DMR]]). Eliminate these problems with a Title Update, add better maps (not from Forge World), power up automatic weapons, and you got a multiplayer that's better than ''[[Halo 3]]''.
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'''Multiplayer: 9.0 out of 10 (Excellent)''' |
'''Multiplayer: 9.0 out of 10 (Excellent)''' |
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Please keep your comments civil. You stay frosty, Halo Nation! {{UF Sig}} |
Please keep your comments civil. You stay frosty, Halo Nation! {{UF Sig}} |
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| + | ''Last updated on Sunday, August 21st, 2011 at 8:41 PM PST'' |
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[[Category:Blog posts]] |
[[Category:Blog posts]] |
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User blog:Ultra Force/From the beginning, you know the end
New page: Questions that im asked, that i want you to answer: 1. John 117 vs b312. My answer is John 2. Who died the most "Noble" way of noble team. Jorge
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User blog comment:Ultra Force/From the beginning, you know the end/@comment-X-941-20110821004755
New page: How many people let emile drive on the piller of autham, becuz he cant shoot far. Suckish part is that we ALL KNOW A.I.'s. CANT DRIVE TO THEIR LIVES, OUR LIVES, AND THE LIVES OF U...
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User blog comment:Ultra Force/From the beginning, you know the end/@comment-X-941-20110821000332
New page: I've never read a review organized quite like this, but I love it! I could read reviews like this for days? Can I haz moar?!?!?! :D
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New page: Agreed. Reach's campaign had so much potential to be the best.
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