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Visualizzazione post con etichetta rifle. Mostra tutti i post

29 dic 2010

Type-31 Rifle

Trivia:

← Older revision Revision as of 07:21, December 29, 2010
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*The Needle Rifle is in fact a fully-automatic weapon, and will fire continuously when the trigger is held, but its rate of fire is rather low and it suffers reticle bloom. Few players actually make use of its fully-automatic function.
*The Needle Rifle is in fact a fully-automatic weapon, and will fire continuously when the trigger is held, but its rate of fire is rather low and it suffers reticle bloom. Few players actually make use of its fully-automatic function.
*[[Catherine-B320]] was killed by a Needle Rifle.
*[[Catherine-B320]] was killed by a Needle Rifle.
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*The Needle Rifle is incredibly effective against Jiralhanae. As most do not possess shields in ''Halo: Reach'', they can be killed in three shots with a supercombined detonation.
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*The Needle Rifle is incredibly effective against Jiralhanae. As most do not possess shields in ''Halo: Reach'', they can be killed in three shots with a supercombined detonation. However, some of them may use Armor Lock to counter the Needle Rifle. Others may dodge/Evade.
*Enemies in Campaign and Firefight are extremely cautious when the Needle Rifle is used against them, regarding its projectiles as if they were explosives (and with good reason). Grunts dodge them the same way they dodge [[Plasma Grenades]], Brutes will frequently dodge or use [[Armor Lock]] when shot at, and Elites will evade constantly even if their shields are at full strength.
*Enemies in Campaign and Firefight are extremely cautious when the Needle Rifle is used against them, regarding its projectiles as if they were explosives (and with good reason). Grunts dodge them the same way they dodge [[Plasma Grenades]], Brutes will frequently dodge or use [[Armor Lock]] when shot at, and Elites will evade constantly even if their shields are at full strength.
*The Needle Rifle is not in SWAT, even though it is the Covenant DMR, such as the Carbine and the BR in Halo 3, as it can create a Super Combine Explosion in 3 Shots.
*The Needle Rifle is not in SWAT, even though it is the Covenant DMR, such as the Carbine and the BR in Halo 3, as it can create a Super Combine Explosion in 3 Shots.

Type-31 Rifle


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27 dic 2010

Sniper rifle

Adding.

← Older revision Revision as of 11:02, December 27, 2010
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{{ratings}}
{{ratings}}
{{SeeWikipedia|Sniper rifle}}
{{SeeWikipedia|Sniper rifle}}
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:''Sniper redirects here. You may have been looking for the [[MJOLNIR Powered Assault Armor/Sniper variant|Sniper armor permutation.]]''
A '''sniper rifle''' is a rifle used to ensure more accurate placement of bullets at longer ranges than with other small arms. A typical sniper rifle is built for optimal levels of accuracy; fitted with a [[telescopic sight]] and chambered for a military centerfire cartridge. The term sniper rifle is often used in the media to describe any type of accurate firearm fitted with a telescopic sight that is employed against human targets, however ''"sniping rifle"'' and/or ''"sniper's rifle"'' are technically the correct way to refer to such a rifle.
A '''sniper rifle''' is a rifle used to ensure more accurate placement of bullets at longer ranges than with other small arms. A typical sniper rifle is built for optimal levels of accuracy; fitted with a [[telescopic sight]] and chambered for a military centerfire cartridge. The term sniper rifle is often used in the media to describe any type of accurate firearm fitted with a telescopic sight that is employed against human targets, however ''"sniping rifle"'' and/or ''"sniper's rifle"'' are technically the correct way to refer to such a rifle.

Sniper rifle


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19 dic 2010

Bouncing Assualt Rifle Glitch

New page: The bouncing Assault Rifle is a glitch that can be performed in ''Halo: Combat Evolved ''on the second level. When marines get into a pelican, shoot a marine that has an assault rifle and…

New page

The bouncing Assault Rifle is a glitch that can be performed in ''Halo: Combat Evolved ''on the second level.


When marines get into a pelican, shoot a marine that has an assault rifle and it will appear that the assault



rifle is bouncing up and down on the floor of the pelican. This could be because of the pelican's engine,



or just a mistake made by Bungie.

Bouncing Assualt Rifle Glitch


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Battle Rifle Ammo Glitch

← Older revision Revision as of 13:52, December 19, 2010
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{{Ratings}}
{{Ratings}}
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The '''Battle Rifle Ammo Glitch''' is a [[glitch]] that occurs when using the [[Battle Rifle]] in ''[[Halo 3]]''. It happens both on [[Xbox Live]] games and on local games.
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The '''Battle Rifle Ammo Glitch''' is a [[glitch]] that occurs when using the [[Battle Rifle]] in ''[[Halo 3]]''. It happens both on [[Xbox Live]] games and on local games.
If you're firing a [[Battle Rifle]] burst, and do another quick action (like doing a melee attack or throwing a grenade), there's a chance only one or two bullets will be fired. For example, if you fire BR bursts until 24 bullets are left and then fire of a burst while quickly throwing a [[grenade]], you ''may'' end up with 22 or 23 bullets.
If you're firing a [[Battle Rifle]] burst, and do another quick action (like doing a melee attack or throwing a grenade), there's a chance only one or two bullets will be fired. For example, if you fire BR bursts until 24 bullets are left and then fire of a burst while quickly throwing a [[grenade]], you ''may'' end up with 22 or 23 bullets.
This glitch occurs simply because the Battle Rifle cannot be fired while you perform certain actions, so if you perform one of these actions while the BR is firing a burst, the burst will not complete.{{Glitches}}
This glitch occurs simply because the Battle Rifle cannot be fired while you perform certain actions, so if you perform one of these actions while the BR is firing a burst, the burst will not complete.{{Glitches}}
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It is also important to note that these short bursts do lower damage.
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo 3 Glitches]]
[[Category:Halo 3 Glitches]]

Battle Rifle Ammo Glitch


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5 dic 2010

Talk:M392 Designated Marksman Rifle

Relative of MA5 series:

← Older revision Revision as of 00:17, December 6, 2010
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I'm not gonna suggest this be put in the article, but is it plausible to think that the M392 actually started life as a long-barrel variant of the MA5 series? They share layouts, calibers, and presumably firing mechanisms. I believe that at some point the M392 was just a marksmen's MA5 that eventually evolved to become a new gun, similar to the new 'sniper' versions of the M4/M16 series. [[User talk:Zuranamee|Z]] 01:44, October 24, 2010 (UTC)
I'm not gonna suggest this be put in the article, but is it plausible to think that the M392 actually started life as a long-barrel variant of the MA5 series? They share layouts, calibers, and presumably firing mechanisms. I believe that at some point the M392 was just a marksmen's MA5 that eventually evolved to become a new gun, similar to the new 'sniper' versions of the M4/M16 series. [[User talk:Zuranamee|Z]] 01:44, October 24, 2010 (UTC)
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Or it can be what the Battle rifle was originally supposed to be, a weapon that fired one bullet at a time instead of three bullets at a time.[[User talk:Theraptor92|Theraptor92]] 00:17, December 6, 2010 (UTC)

Talk:M392 Designated Marksman Rifle


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28 nov 2010

BR55HB SR Battle Rifle

Disadvantages:

← Older revision Revision as of 21:24, November 28, 2010
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===Disadvantages===
===Disadvantages===
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Attempting to engage a target at longer ranges requires more rounds and less movement as the rounds become inaccurate over longer ranges, while in close quarters combat it is fairly surpassed by the Covenant Carbine in terms of killing the opponent quickly with a headshot. Furthermore, its magazine can be depleted rather quickly. The weapon requires a good amount of skill in order to use it. The user must have an understanding of how the weapon works, and what to do with it when a situation arises. Each bullet fired from the weapon can act as a tracer, and can give away the shooter's position, putting him at risk of return fire. While effective at long range against light or unshielded targets, the BR55HB's performance against shielded infantry at close range is extremely challenging; the BR55HB, while still very effective, is not the weapon of choice at close range because of its design, and the fact that it can be easily overpowered by the Shotgun and Energy Sword.
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Attempting to engage a target at longer ranges requires more rounds and less movement as the rounds become inaccurate over longer ranges, while in close quarters combat it is fairly surpassed by the Covenant Carbine in terms of killing the opponent quickly with a headshot. Furthermore, its magazine can be depleted rather quickly and the gun only carries 3 magazines. The weapon requires a good amount of skill in order to use it. The user must have an understanding of how the weapon works, and what to do with it when a situation arises. Each bullet fired from the weapon can act as a tracer, and can give away the shooter's position, putting him at risk of return fire. While effective at long range against light or unshielded targets, the BR55HB's performance against shielded infantry at close range is extremely challenging; the BR55HB, while still very effective, is not the weapon of choice at close range because of its design, and the fact that it can be easily overpowered by the Shotgun and Energy Sword.
===Influences===
===Influences===

BR55HB SR Battle Rifle


Backlink: http://halo.wikia.com/index.php?title=BR55HB_SR_Battle_Rifle&diff;=1148223&oldid;=prev