Google's Slipping Product Quality?
Backlink: http://feedproxy.google.com/~r/DataMining/~3/J2_kc2A43yo/googles-slipping-product-quality.html
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Google's Slipping Product Quality?
Backlink: http://feedproxy.google.com/~r/DataMining/~3/J2_kc2A43yo/googles-slipping-product-quality.html
Google's Slipping Product Quality?
Backlink: http://feedproxy.google.com/~r/DataMining/~3/J2_kc2A43yo/googles-slipping-product-quality.html
Google's Education Software Push
Backlink: http://www.businessweek.com/technology/content/dec2010/tc20101227_227798.htm
Onslaught! Arena featured in Google's new Chrome store
Backlink: http://feeds.boingboing.net/~r/boingboing/iBag/~3/t6JiDtgIYRU/onslaught-arena-feat.html
DealBook: Google's Bid for Groupon Is Considered a Bargain
Backlink: http://feeds.nytimes.com/click.phdo?i=e6afad8028747dbe20e36c35a17130de
What would you say is the main goal for the Creative Lab in supporting and working on a project like Wilderness Downtown?"Behind the Scenes of Google Creative Lab’s The Wilderness Downtown"The Wilderness Downtown is part of ChromeExperiments.com, which is one of the first projects that my team created. The main goal here was to show what the browser can really do today. I remember a friend of mine who told me the other day that he found his daughter on his computer playing with one of Mr. Doob’s Chrome Experiments, an amazing drawing tool, and she was basically going crazy making unexpected things with it. That six-year-old girl was just having a lot of creative fun through the browser, without noticing or realizing what kind of technology was beyond that. It’s quite amazing to see that now, through the browser, you can let children make things and express their creativity – having a lot of fun playing with drawing tools. Real interactions are now possible...
It’s interesting that some of these developers are pushing further into the world of artistry. In a way, coding has always been an art, but it’s a very sort of mathematical art.
Yeah, it’s fascinating that we start seeing some of these works in contemporary art museums, such as Aaron Koblin’s Flight Patterns. Aaron modeled all the flights across the US to show you how the US air traffic was actually making a lot of sense. It is a beautiful, such simple and clean animation. Things like this are now paving the way for a new generation of people who could be called data artists. I’m curious to see how universities, art schools and museums will adapt themselves to that and create new programs that combine arts with computer science.
Interview with Thomas Gayno of Google's Creative Lab about Wilderness Downtown
Backlink: http://feeds.boingboing.net/~r/boingboing/iBag/~3/lnzy0NHkjt8/interview-with-thoma.html