Glitches:
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*The first Grunt you see can be turned invincible when he falls down the tube. It only works with this one grunt. |
*The first Grunt you see can be turned invincible when he falls down the tube. It only works with this one grunt. |
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*In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together. |
*In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together. |
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*There seems to be an unknown glitch that causes your allies to loose their weapons, making them useless to you for the rest of the level.
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*There seems to be an unknown glitch that causes your allies to lose their weapons, making them useless to you for the rest of the level.
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*Sometimes if you give your jackal/s a carbine and reach the area where the Enforcer and Sentinel Majors are attacking the Flood, their carbine will become invisible. |
*Sometimes if you give your jackal/s a carbine and reach the area where the Enforcer and Sentinel Majors are attacking the Flood, their carbine will become invisible. |
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Backlink: http://halo.wikia.com/index.php?title=Sacred_Icon&diff;=1150726&oldid;=prev